Properties
NavigationLink
The NLAPhysicalLink
instance involved in this event. This property identifies the specific navigation link associated with the movement state change.
Agent
The entity that has either entered or exited the navigation link during the event. Currently, Unreal Engine uses the PathFollowingComponent
for this property, which is typically part of the AIController
.
DestinationPoint
The world-space location that represents the endpoint of the navigation link.
MoveState
An enum of type NLAPhysicalLinkMoveState
that indicates the movement state of the agent. It specifies whether the agent has just entered or exited the navigation link.
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