Properties
Last updated
Last updated
The instance involved in this event. This property identifies the specific navigation link associated with the movement state change.
The entity that has either entered or exited the navigation link during the event. Currently, Unreal Engine uses the PathFollowingComponent
for this property, which is typically part of the AIController
.
The world-space location that represents the endpoint of the navigation link.
An enum of type that indicates the movement state of the agent. It specifies whether the agent has just entered or exited the navigation link.