Properties
Count
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Settings, meta=(ClampMin = "0"))
int32 Count;Alignment
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Settings)
TEnumAsByte<ENLAPhysicalLinkAlignment> Alignment;Distance
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Settings, meta=(ClampMin = "0.0"))
float Distance;DebugColor
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Settings, meta=(HideAlphaChannel))
FColor DebugColor = FColor::White;Left
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Settings)
FVector Left;Right
LeftProjectHeight
RightProjectHeight
SnapRadius
Direction
bUseSnapHeight
SnapHeight
SupportedAgents
bSnapToCheapestArea
AreaClass
LinkClass
Last updated