Welcome to NLA
Last updated
Last updated
The Navigation Link Array plugin is a versatile tool designed for developers working within Unreal Engine who need to create complex and dynamic navigation networks. This plugin facilitates the creation and management of customizable navigation links on splines, enhancing pathfinding capabilities in intricate game environments. It seamlessly integrates with Unreal Engine's existing pathfinding and navigation systems, offering familiarity to those already using custom link setups within the engine.
This plugin is particularly beneficial for Unreal Engine developers and designers involved in developing AI-driven environments with navigation paths. It is ideal for projects that require more advanced navigation than what is typically available, especially those involving multiple navigation routes and detailed agent interactions such as climbing, vaulting, or other advanced movement mechanics.
The Navigation Link Array is most useful in scenarios where developers need to implement sophisticated navigation solutions that can interact with complex game environments. It is particularly handy for situations requiring AI-controlled agents to perform dynamic actions like jumping over obstacles or moving through areas with multiple paths. The plugin's built-in events for managing and tracking interactions with navigation links make it well-suited for projects needing precise control over agent movements and interactions.
The plugin might be unnecessary for projects requiring only basic navigation without the need for advanced traversal mechanics or complex pathfinding. It is not appropriate for developers looking for a plug-and-play solution that provides out-of-the-box traversal logic, as the plugin focuses on bridging the gap to more advanced mechanics, which need to be developed on top of its existing framework.
Seamless Integration: The plugin integrates effortlessly with Unreal Engine’s existing pathfinding and navigation systems, ensuring compatibility and ease of use for developers familiar with Unreal Engine's custom navigation setups.
Customizable Navigation Links: Allows developers custom navigation links on splines, enabling the design of complex navigation networks that can adapt to different environments and scenarios.
Flexible Pathfinding: enables conditional pathfinding logic, determining whether a navigation link can be used based on various gameplay factors, like agent presence or accessibility.
Advanced Movement Handling: triggers specific actions when agents start or complete movement through a link, facilitating the implementation of custom animations and interactions such as climbing or vaulting.
Adaptable Framework: Designed to be flexible and agnostic, the plugin allows developers to build on top of its features in C++ or Blueprints, depending on their preferences, to create advanced traversal mechanics tailored to their project's specific needs.